Info
Bpla
- Class
- Dimension Master
- Level
- 390
- Rage Level
- 531
- Soul Level
- 150
- Resets
- 92
- Grand Reset
- 25
- Karma
- 0
- PK · total
- 12
- Karma status
- No karma
- Blue name · remaining
- 00:00:00
- Location
- Hidden
How PK and karma work
Karma and PK
- Killing a white player adds karma. More cumulative PK means more karma for the next kill, up to 15,000 for one late PK. This is not a cap on total karma.
- PK count is cumulative and remains after karma is cleared. A character is red while karma is above zero.
Clearing karma and reputation
- Monster kills remove karma using base EXP, without server, account, map, VIP or Rage multipliers. Each monster removes 1–250 karma; weaker monsters, partial damage and shared party EXP may remove less.
- Clearing 105,000 karma requires at least 420 full kills of strong monsters.
- Attacking a player activates a 40-second PvP flag. Killing a red player adds 600 seconds of blue-name reputation.
Item drops on death
- Items can drop only with karma above zero and at least 5 cumulative PK. First, the overall 10% PK-drop chance is checked. Then the selected item’s category chance applies.
- Inventory — 50%; equipped armor, jewelry, earrings, pets, Pentagram and other equipment — 30%; equipped weapons — 15%; equipped wings — 5%.
- At most 1 item can drop per death. PK items do not drop in Blood Castle or Devil Square.
Values are the server’s saved snapshot when this page opens. The temporary PvP flag is not shown here.
Account Information
- Last Login
- 23.10.2026, 20:06
- Last Logout
- 23.10.2026, 20:05
Guild Info
Equipment
Equipment Hidden
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